Filename	      : E2L1.map
Level Name		: Mansion
Author		: Steve W. Long
EMAIL Address	: steve@shorenet.net
Misc. Auth. Info  : Author of 32 Doom2 wads, avail. upon request
		        7 previous Duke Maps: Plant Alpha1, Roller, City,
                    Launch, Delta 7, ST22, LBEcho                                                    
Description		:Duke made it back to earth from Episode 1. He now finds
                   himself in a graveyard, in front of an old mansion. A storm
                   is raging. Duke must enter the mansion, find the secret lab
                   where dead aliens are revived, and get out. Be careful, the
                   place is haunted. New switches & viewscreens, no new art tiles.
Add.Credits To    :Steffen Itterheim, for Off. Build FAQ
			:Jennifer Lynn, for Duke 3d Build Quick Menu
			:Author(s) of Build
			:Id Realms for a great game
                  :Susan Long, for practically giving me up for yet another month to this.
                  :Jesse "Waddy" Watkins for testing and suggestions.
========================================================================

* Play Information *

Episode and Level       : Episode Two, Level One
Single Player		: Yes
Duke Match Level     	: No
Difficulty Settings     : Yes
New Music	       	: No
New Sounds	       	: Not Incl.(avail upon request: new Duke. no more "R" rated..original Duke
		      	  .voc files may not make sense in certain areas.)
			  
New User.con		: Not incl. 
Play Info			: Load file, choose E2L1 to play. If you prefer, rename file
				  to Mansion , and choose in setmain user map.
				  follow the view screens, and keep your head down, watch out for ghosts.
* Construction *

Base		     		: New level from scratch
Editor Used			: Build
Known Bugs			: Lightning effect in beginning required MANY sector effectors,
                          which may slow down frame rate on slower machines.
                          Please report any additional to: steve@shorenet.net
                 	                                 

* Where to get this MAP file *
steve@shorenet.net


